websockets/ws

websockets/ws

Releases192
Frequency3 weeks 6 days
Last Release
Stars22.8K
Simple to use, blazing fast and thoroughly tested WebSocket client and server for Node.js

CVE History

CVEPublishedCVSS v3CVSS v2
4.4 MEDIUM

ws is an open source WebSocket client and server for Node.js. Prior to 8.20.1, the websocket.close() implementation is vulnerable to uninitialized memory disclosure when a TypedArray is passed as the reason argument. This vulnerability is fixed in 8.20.1.

7.5 HIGH

ws is an open source WebSocket client and server for Node.js. A request with a number of headers exceeding theserver.maxHeadersCount threshold could be used to crash a ws server. The vulnerability was fixed in [email protected] (e55e510) and backported to [email protected] (22c2876), [email protected] (eeb76d3), and [email protected] (4abd8f6). In vulnerable versions of ws, the issue can be mitigated in the following ways: 1. Reduce the maximum allowed length of the request headers using the --max-http-header-size=size and/or the maxHeaderSize options so that no more headers than the server.maxHeadersCount limit can be sent. 2. Set server.maxHeadersCount to 0 so that no limit is applied.

5.3 MEDIUM5 MEDIUM

ws is an open source WebSocket client and server library for Node.js. A specially crafted value of the `Sec-Websocket-Protocol` header can be used to significantly slow down a ws server. The vulnerability has been fixed in [email protected] (https://github.com/websockets/ws/commit/00c425ec77993773d823f018f64a5c44e17023ff). In vulnerable versions of ws, the issue can be mitigated by reducing the maximum allowed length of the request headers using the [`--max-http-header-size=size`](https://nodejs.org/api/cli.html#cli_max_http_header_size_size) and/or the [`maxHeaderSize`](https://nodejs.org/api/http.html#http_http_createserver_options_requestlistener) options.

5 MEDIUM

A vulnerability was found in the ping functionality of the ws module before 1.0.0 which allowed clients to allocate memory by sending a ping frame. The ping functionality by default responds with a pong frame and the previously given payload of the ping frame. This is exactly what you expect, but internally ws always transforms all data that we need to send to a Buffer instance and that is where the vulnerability existed. ws didn't do any checks for the type of data it was sending. With buffers in node when you allocate it when a number instead of a string it will allocate the amount of bytes.