CVE-2021-26826

Published
View on NVD ↗
CVSS v3
7.8
HIGH
CVSS v2
6.8
MEDIUM
Affected
1
PROJECT

Description

A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.

Godot Engine – Multi-platform 2D and 3D game engine
GitHubGitHub
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